πnova_core
The core resource of the NOVA Framework. Provides the foundation for all other scripts: player management, jobs, economy, callbacks, permissions, vehicle keys, weather/time sync, and database operations.
Features
Player System β Modern OOP player objects with character info, jobs, gangs, metadata
Job System β Configurable jobs with grades, duty toggle, salary
Gang System β Gang/group integration
Economy β Cash, bank, and black_money management
Callbacks β Server-client callback system
Permissions β O(1) permission cache with auth-gated exports
Vehicle Keys β Key management for vehicle ownership
Weather & Time Sync β Synchronized weather and time across all players
Needs System β Hunger and thirst metabolism
World Control β NPC density, traffic control
Localization β Portuguese and English support
Database β oxmysql integration with optimized queries
Exports
Shared Exports
GetObject
table
Get the core framework object
GetConfig
table
Get the framework configuration
GetItems
table
Get all registered items
Server Exports
IsFrameworkReady
β
boolean
Check if framework is initialized
GetPlayer
source
Player
Get player object by server ID
GetPlayerByCitizenId
citizenid
Player
Get player by citizen ID
GetPlayers
β
table
Get all loaded players
IsPlayerLoaded
source
boolean
Check if player is loaded
AddPlayerMoney
source, type, amount
boolean
Add money (cash/bank/black_money)
RemovePlayerMoney
source, type, amount
boolean
Remove money
SetPlayerInventory
source, inventory
β
Set player inventory data
SetPlayerSkin
source, skin
β
Set player appearance
SavePlayer
source
β
Force save player data
SetPlayerMetadata
source, key, value
β
Set metadata (hunger, thirst, etc.)
LoginPlayer
source, citizenid
β
Load character
LogoutPlayer
source
β
Save and unload character
CreateCallback
name, handler
β
Register a server callback
Notify
source, message, type
β
Send notification
HasPermission
source, permission
boolean
Check permission
HasPermissionNode
source, node
boolean
Check permission node
IsAdmin
source
boolean
Check admin status
GetJobs
β
table
Get all registered jobs
GetGangs
β
table
Get all registered gangs
GiveKeys
source, plate
β
Give vehicle keys
RemoveKeys
source, plate
β
Remove vehicle keys
HasKeys
source, plate
boolean
Check if player has keys
GetCurrentWeather
β
string
Get current weather
GetCurrentTime
β
table
Get current time
SetWeather
weather
β
Set weather
SetTime
hour, minute
β
Set time
Client Exports
IsFrameworkReady
β
boolean
Check if framework is ready
IsPlayerLoaded
β
boolean
Check if local player is loaded
GetPlayerData
β
table
Get local player data
TriggerCallback
name, cb, ...args
β
Trigger a server callback
ClientNotify
message, type
β
Show local notification
HasKey
plate
boolean
Check if player has vehicle key
GetMyKeys
β
table
Get all vehicle keys
Configuration
Main configuration in config/main.lua:
Dependencies
oxmysql β Database operations
Notes
All server exports validate the source player before executing
Money operations are atomic and validated server-side
The permission system uses an O(1) lookup cache
Weather and time sync runs on a configurable interval
Player data auto-saves periodically and on disconnect
Security
All server exports validate the caller before executing
Internal event names and database schema are not disclosed for security purposes
The permission system uses O(1) lookup cache with server-side validation
Last updated