πnova_grupos
NOVA Framework groups/gangs system. Full organization management with roles, bank, stash, uniforms, radio frequencies, and farming activities.
Features
Group Management β Create, edit, disband organizations
Role Hierarchy β Leader, Co-Leader, Gerente, Elite, Recrutador, Membro, Novato
Group Bank β Deposit and withdraw funds
Invites β Invite players to join with expiry timer
Kick & Promote β Manage members within the organization
Uniforms β Save and equip group uniforms
Radio Frequencies β Dedicated radio channels per group
Group Stash β Shared inventory storage
Bases β Group HQ locations with map blips
Farm Activities β Cocaine, weed, meth, guns, armor production
XP System β Earn XP from kills, sprays, playtime
Admin Panel β Create, delete, edit groups via admin interface
Configuration
Edit config.lua:
Role Hierarchy
0
Novato
New member, limited permissions
1
Membro
Standard member
2
Recrutador
Can invite new members
3
Elite
Can manage uniforms
4
Gerente
Can kick members and manage bank
5
Co-Leader
Can promote members
6
Leader
Full control, can disband group
Permission Matrix
Invite
Recrutador
Kick
Gerente
Bank Withdraw
Gerente
Promote
Co-Leader
Uniforms
Elite
Radio
Membro
Settings
Leader
Disband
Leader
Dependencies
nova_core β Player data, jobs/gangs system
oxmysql β Database operations
Notes
Groups are stored in the database with full persistence
The admin panel allows server staff to manage all groups
Farm activities have cooldowns and require the player to be at specific locations
XP contributes to a group leaderboard
The NUI provides a modern interface for all group management operations
Security
All actions are validated server-side with permission checks
Event names and internal implementation details are not disclosed in this documentation for security purposes
Unauthorized access attempts are logged
Last updated